Warhammer Quest Kingmakers
The southernmost village of Rostland. An alert town of tradesmen, hunters, fishermen, and trappers. The people are known to be sturdy, down to earth, and possess stunted sense of humor. Serious to a fault, they are somewhat suspicious of visitors.
Settlement Options: Alehouse, Animal Trader, Armorer, Bank (small), Fletcher, General Store, Gunsmith, Weaponsmith.
All stock checks are made with 1D6, except Furs and Provisions which use 1D6+1.